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AI Insights · Timothy · April 2025

Top 5 Cannabis Games on Unified Platform in Cyprus: Q1 2025

Explore the performance trends of the top cannabis games in Cyprus during Q1 2025, including revenue and download metrics.

Top 5 Cannabis Games on Unified Platform in Cyprus: Q1 2025

In the first quarter of 2025, the cannabis gaming sector in Cyprus showcased varied performances across the top five applications on a unified platform. This data, sourced from Sensor Tower, reveals interesting trends in revenue and downloads.

Weed Inc: Idle Tycoon experienced a notable increase in weekly revenue, peaking at about $45 in early March. Downloads, however, remained low throughout the quarter, with a slight uptick to 6 in the last week of March.

For Weed Firm 2: Back To College, weekly revenue saw fluctuations, reaching a high of $48 in late January, followed by a decline with a recovery to $29 by the end of March. Downloads peaked significantly at 83 in the week of March 24.

The performance of Bud Farm: Idle Tycoon Game was characterized by steady revenue growth, culminating in $44 by the end of March. Downloads were inconsistent, with a peak of 14 in the final week.

Hempire - Weed Growing Game saw a revenue peak of $36 at the beginning of the quarter, followed by a decline and eventual recovery to $20. Downloads remained minimal, with a slight increase to 5 in late March.

Lastly, Cheech and Chong Bud Farm experienced a modest revenue peak of $16 in early March, while downloads were largely stagnant.

These insights offer a snapshot of the cannabis gaming market dynamics in Cyprus during Q1 2025. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025